{"id":8477,"date":"2015-10-06T22:04:54","date_gmt":"2015-10-06T22:04:54","guid":{"rendered":"https:\/\/voxelvid.com\/?p=8477"},"modified":"2025-11-19T18:41:09","modified_gmt":"2025-11-19T18:41:09","slug":"adaptive-cloth-simulations-two-minute-papers-14","status":"publish","type":"post","link":"https:\/\/voxelvid.com\/?p=8477","title":{"rendered":"Adaptive Cloth Simulations | Two Minute Papers #14"},"content":{"rendered":"<p>This time, we are going to set foot in cloth simulations that are widely used in the motion picture industry. Adaptive algorithms are a class of techniques that try to adapt at the problem that we have at hand. This adaptive method focuses computational resources to regions which are likely to have fine details (wrinkles) and coarsens the simulation quality in regions that are at rest. This substantially reduces the computation time we need for the cloth simulation step.<\/p>\n<p>________________________<br \/>\nThe paper &#8220;Adaptive Anisotropic Remeshing for Cloth Simulation&#8221; by Narain et al. is available here:<br \/>\nhttp:\/\/graphics.berkeley.edu\/papers\/Narain-AAR-2012-11\/<\/p>\n<p>Recommended for you &#8211; Adaptive Fluid Simulations: https:\/\/www.youtube.com\/watch?v=dH1s49-lrBk&amp;index=1&amp;list=PLujxSBD-JXgnqDD1n-V30pKtp6Q886x7e<\/p>\n<p>The YouTube channel of Sardi Pax with lots of useful Blender tutorials is available here: https:\/\/www.youtube.com\/user\/srf123<\/p>\n<p>Here are some Blender (and cloth simulation) tutorials to get you started:<\/p>\n<div class=\"video-ratio-16-9 whatever-embed-responsive\"><iframe title=\"Blender Quick Start Guide\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/lZe3tGWSy6s?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/div>\n<div class=\"video-ratio-16-9 whatever-embed-responsive\"><iframe title=\"Blender Cloth Simulation Tutorial\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/k4czh0x31xk?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/div>\n<div class=\"video-ratio-16-9 whatever-embed-responsive\"><iframe title=\"Blender 2.65 - Quick Tutorial VII - Cloth Simulation with Wind Force\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/gARJxEDzg6k?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/div>\n<p>http:\/\/blender.org\/<\/p>\n<p>The background of the thumbnail image is the work of Theresa Thompson: https:\/\/flic.kr\/p\/5khSsE<br \/>\nIt has went through slight modifications (rotation and a monochrome transform).<br \/>\nSplash screen\/thumbnail design: Fel\u00edcia Feh\u00e9r &#8211; http:\/\/felicia.hu<\/p>\n<p>Subscribe if you would like to see more of these! &#8211; http:\/\/www.youtube.com\/subscription_center?add_user=keeroyz<\/p>\n<p>K\u00e1roly Zsolnai-Feh\u00e9r&#8217;s links:<br \/>\nPatreon \u2192 https:\/\/www.patreon.com\/TwoMinutePapers<br \/>\nFacebook \u2192 https:\/\/www.facebook.com\/TwoMinutePapers\/<br \/>\nWeb \u2192 https:\/\/cg.tuwien.ac.at\/~zsolnai\/<br \/>\nTwitter \u2192 https:\/\/twitter.com\/karoly_zsolnai<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This time, we are going to set foot in cloth simulations that are widely used in the motion picture industry. Adaptive algorithms are a class of techniques that try to adapt at the problem that we have at hand. This adaptive method focuses computational resources to regions which are likely to have fine details (wrinkles) [&hellip;]<\/p>\n","protected":false},"author":0,"featured_media":8478,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"video","meta":{"yasr_overall_rating":0,"yasr_post_is_review":"","yasr_auto_insert_disabled":"","yasr_review_type":"","footnotes":""},"categories":[23],"tags":[2886,2888,2894,2884,405,2885,2896,2895,2891,2892,2883,2893,2774,2778,2890,2887,2862,2889,1464,2861,2793],"class_list":["post-8477","post","type-post","status-publish","format-video","has-post-thumbnail","hentry","category-ai_tech","tag-3d-modeling","tag-adaptive-anisotropic-remeshing-for-cloth-simulation","tag-adaptive-cloth-simulation","tag-adaptive-simulations","tag-blender","tag-blender-software","tag-blender-cloth","tag-blender-cloth-simulation","tag-blender-simulation","tag-cloth-animation","tag-cloth-simulation","tag-computer-animation","tag-deep-learning","tag-deepmind","tag-garment-simulation","tag-movie-clothing","tag-paper","tag-rahul-narain","tag-research","tag-siggraph","tag-two-minute-papers","post_format-post-format-video"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Adaptive Cloth Simulations | Two Minute Papers #14 - voxelvid<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/voxelvid.com\/?p=8477\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Adaptive Cloth Simulations | Two Minute Papers #14 - voxelvid\" \/>\n<meta property=\"og:description\" content=\"This time, we are going to set foot in cloth simulations that are widely used in the motion picture industry. 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