Watch LaterAdded 02:22 AI & Tech Time Lapse Videos From Community Photos | Two Minute Papers #5 August 25, 2015 November 19, 2025 Building time lapse videos from community photographs is an incredibly difficult and laborious task: these photos were taken at a di... 03.9K00
Watch LaterAdded 10:06 AI & Tech TU Wien Rendering #8 – Surface Normals March 29, 2015 November 19, 2025 To be able to perform shading on an object, we have to compute surface normals. It’s not so tricky, one only has to be able to... 06.4K00
Watch LaterAdded 10:43 AI & Tech TU Wien Rendering #7 – Ray-Sphere Intersection March 29, 2015 November 19, 2025 We learn how to compute where a ray of light intersects a sphere. The advantages of parametric equations over the classical implicit... 06.3K00
Watch LaterAdded 15:32 AI & Tech TU Wien Rendering #6 – Snell’s Law and Total Internal Reflection March 25, 2015 November 19, 2025 Why does the straw look bent in a glass of water? Why is the world distorted when looking through a lens or a glass marble ball? How... 05.4K00
Watch LaterAdded 14:57 AI & Tech TU Wien Rendering #5 – The Fresnel Equation and Schlick’s Approximation March 25, 2015 November 19, 2025 What portion of light is reflected and refracted by glass-like surfaces? The Fresnel equation shows us why we see such strong reflec... 06.7K00
Watch LaterAdded 13:05 AI & Tech TU Wien Rendering #4 – Diffuse, Specular and Ambient Shading March 25, 2015 November 19, 2025 As we don’t yet know enough to solve the full rendering equations, we invoke simplified BRDF models to capture the most common... 07.4K00
Watch LaterAdded 18:10 AI & Tech TU Wien Rendering #3 – BRDF models, The Rendering Equation March 25, 2015 November 19, 2025 There are many materials in the world that we’d like to model in our program: mirrors, walls, car paint and so on. How do we c... 04.1K00
Watch LaterAdded 11:01 AI & Tech TU Wien Rendering #2 – Radiometry Recap, Light Attenuation March 25, 2015 November 19, 2025 Course website: https://www.cg.tuwien.ac.at/courses/Rendering/VU.SS2019.html Before trying to understand the nature of light, we hav... 06.4K00
Watch LaterAdded 11:17 AI & Tech TU Wien Rendering #1 – Introduction March 25, 2015 November 19, 2025 Course website: https://www.cg.tuwien.ac.at/courses/Rendering/VU.SS2019.html A quick introduction where we learn how to pronounce my... 04.1K00
Watch LaterAdded 01:49 AI & Tech Thrust Vector Control November 12, 2010 November 19, 2025 Demonstration of Thrust Vector Control stand, used by Avionics group and Guidance, Navigation and Control group for testing of engin... 09.4K00