Watch LaterAdded 02:48 AI & Tech Hydrographic Printing | Two Minute Papers #7 August 31, 2015 November 19, 2025 3D printing is a technique to create digital objects in real life. This technology is mostly focused on reproducing the digital geom... 09.3K00
Watch LaterAdded 01:47 AI & Tech AI Learns Van Gogh’s Art August 29, 2015 November 19, 2025 Artificial neural networks were inspired by the human brain and simulate how neurons behave when they are shown a sensory input (e.g... 05.6K00
Watch LaterAdded 02:22 AI & Tech Time Lapse Videos From Community Photos | Two Minute Papers #5 August 25, 2015 November 19, 2025 Building time lapse videos from community photographs is an incredibly difficult and laborious task: these photos were taken at a di... 03.9K00
Watch LaterAdded 02:22 AI & Tech Simulating Breaking Glass | Two Minute Papers #4 August 22, 2015 November 19, 2025 There is something inherently exciting about watching breaking glass and other objects. Researchers in computer graphics also like t... 06K00
Watch LaterAdded 03:04 AI & Tech 250 Subscribers – Our Quest & A Thank You Message August 20, 2015 November 19, 2025 We have reached 250 subscribers. Now is a good time to celebrate, thank you for your support and talk a bit about our quest together... 04.6K00
Watch LaterAdded 04:37 AI & Tech Blender Rendering – Top 7 LuxRender Features August 18, 2015 November 19, 2025 LuxRender is a completely free, open source, physically based renderer with many contributors led by Jean-Philippe Grimaldi. I belie... 05.6K00
Watch LaterAdded 02:20 AI & Tech Artificial Neural Networks and Deep Learning | Two Minute Papers #3 August 14, 2015 November 19, 2025 Artificial neural networks provide us incredibly powerful tools in machine learning that are useful for a variety of tasks ranging f... 04.6K00
Watch LaterAdded 02:16 AI & Tech Capturing Waves of Light With Femto-photography | Two Minute Papers #2 August 8, 2015 November 19, 2025 What is femto-photography? To be able to capture how waves of light propagate in space, one would need to build a camera that is abl... 06.6K00
Watch LaterAdded 10:06 AI & Tech TU Wien Rendering #8 – Surface Normals March 29, 2015 November 19, 2025 To be able to perform shading on an object, we have to compute surface normals. It’s not so tricky, one only has to be able to... 06.4K00
Watch LaterAdded 10:43 AI & Tech TU Wien Rendering #7 – Ray-Sphere Intersection March 29, 2015 November 19, 2025 We learn how to compute where a ray of light intersects a sphere. The advantages of parametric equations over the classical implicit... 06.3K00