Watch LaterAdded 15:32 AI & Tech TU Wien Rendering #6 – Snell’s Law and Total Internal Reflection Why does the straw look bent in a glass of water? Why is the world distorted when looking through a lens or a glass marble ball? How... 5.4K
Watch LaterAdded 14:57 AI & Tech TU Wien Rendering #5 – The Fresnel Equation and Schlick’s Approximation What portion of light is reflected and refracted by glass-like surfaces? The Fresnel equation shows us why we see such strong reflec... 6.7K
Watch LaterAdded 13:05 AI & Tech TU Wien Rendering #4 – Diffuse, Specular and Ambient Shading As we don’t yet know enough to solve the full rendering equations, we invoke simplified BRDF models to capture the most common... 7.4K
Watch LaterAdded 18:10 AI & Tech TU Wien Rendering #3 – BRDF models, The Rendering Equation There are many materials in the world that we’d like to model in our program: mirrors, walls, car paint and so on. How do we c... 4.1K
Watch LaterAdded 11:01 AI & Tech TU Wien Rendering #2 – Radiometry Recap, Light Attenuation Course website: https://www.cg.tuwien.ac.at/courses/Rendering/VU.SS2019.html Before trying to understand the nature of light, we hav... 6.4K
Watch LaterAdded 11:17 AI & Tech TU Wien Rendering #1 – Introduction Course website: https://www.cg.tuwien.ac.at/courses/Rendering/VU.SS2019.html A quick introduction where we learn how to pronounce my... 4.1K
Watch LaterAdded 01:43 AI & Tech Google DeepMind’s Deep Q-learning playing Atari Breakout! Google DeepMind created an artificial intelligence program using deep reinforcement learning that plays Atari games and improves its... 8.8K
Watch LaterAdded 00:35 AI & Tech Procedural Generation of Hand-drawn like Line Art A technique to mimic and apply artistic drawing style on 3D models using reinforcement learning. Details: http://cg.tuwien.ac.at/~zs... 4.5K
Watch LaterAdded 01:36 AI & Tech Control of Newtonian fluids with minimum force impact using the Navier Stokes equations This is a program to simulate and control Newtonian fluids on the GPU by solving the Navier-Stokes equations. It’s lots of fun... 5K
Watch LaterAdded 03:55 AI & Tech Real-time Control and Stopping of Fluids by Károly Zsolnai and László Szirmay-Kalos This is a program to simulate and control Newtonian fluids on the GPU by solving the Navier-Stokes equations. It’s lots of fun... 8.2K