Metropolis Light Transport | Two Minute Papers #16
Metropolis light transport is an advanced photorealistic rendering technique that is remarkably effective at finding the brighter regions of a scene and building many light paths that target these regions. The resulting algorithm is more efficient than traditional random path building algorithms, such as path tracing.
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The paper “Metropolis Light Transport” by Veach and Guibas is available here:
https://graphics.stanford.edu/papers/metro/
I held a course on photorealistic rendering at the Technical University of Vienna. Here you can learn how the physics of light works and to write programs like this:
Recommended for you:
Manipulating Photorealistic Renderings – https://www.youtube.com/watch?v=L7MOeQw47BM&list=PLujxSBD-JXgnqDD1n-V30pKtp6Q886x7e&index=7
Ray Tracing, Subsurface Scattering @ Function 2015 – https://www.youtube.com/watch?v=qyDUvatu5M8
A more elaborate discussion on Metropolis Light Transport – https://www.youtube.com/watch?v=Zl36H9pwsHE&list=PLujxSBD-JXgnGmsn7gEyN28P1DnRZG7qi&index=33
Eric Veach’s Sci-tech award speech: https://www.youtube.com/watch?v=e3ss_Ozb9Yg
Scene credits:
Italian Still Life – Bhavin Solanki – http://www.blendswap.com/blends/view/67815
Spheres – Vlad Miller (SATtva) – http://www.luxrender.net/wiki/Show-off_pack
Music: “Bet On It” by Silent Partner.
A higher resolution version of the sphere scene comparison is available here:
https://cg.tuwien.ac.at/~zsolnai/gfx/adaptive_metropolis/
The image from fxguide is available here: http://www.fxguide.com/featured/the-state-of-rendering-part-2/
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Splash screen/thumbnail design: Felícia Fehér – http://felicia.hu
Károly Zsolnai-Fehér’s links:
Patreon → https://www.patreon.com/TwoMinutePapers
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Web → https://cg.tuwien.ac.at/~zsolnai/
Twitter → https://twitter.com/karoly_zsolnai



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